
The Footage
A fixed-camera horror game where you manage 6 tapes to play as 6 different characters. Piece together the truth behind their recordings in a non-linear narrative puzzle.
An independent studio based in Yangon. Currently building The Footage, our first release, with more worlds in development. We focus on atmosphere, detail, and immersive experiences that stick with you.
Current Development Pipeline
Updates & Devlogs
MegaMaze Production is officially online. Here is what we are building.
We're a small independent studio in Yangon, Myanmar. Delivering near AAA-quality games without the size of a AAA team.
We work across horror, simulation, and whatever sits between. The craft matters more than the genre. Tight teams move fast, stay opinionated, and ship things that feel deliberate.
Atmosphere is the through-line. Whether the experience is terrifying or tranquil, it has to feel real and well-made.

Developers, Artists, Problem-Solvers

Game direction and 3D artistry. Brain of the MegaMaze.

Audio design and original scores. Creates the atmospheric soundscapes and music.

Illustration and visual development meets technical implementation. Brings color to projects through toon-style art while rapidly expanding into gameplay systems and engine tools.

Animation and character art. Brings motion and expression to the worlds we build.

Voice performance for characters. Also preparing for VTuber projects.

3D Artist & Traditional Horror Specialist.
We honor his memory and his contributions. His artistic vision remains a permanent part of our studio's foundation.
Between game releases, our team takes on client work. AR experiences, VR solutions, branded games, and 3D production. Built by the same people making The Footage.
See What We Offer