Yangon, Myanmar

We Make Games.

An independent studio based in Yangon. Currently building The Footage, our first release, with more worlds in development. We focus on atmosphere, detail, and immersive experiences that stick with you.

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2026-01-11

Hello World: MegaMaze is Online

MegaMaze Production is officially online. Here is what we are building.

Studio Profile

We're a small independent studio in Yangon, Myanmar. Delivering near AAA-quality games without the size of a AAA team.

We work across horror, simulation, and whatever sits between. The craft matters more than the genre. Tight teams move fast, stay opinionated, and ship things that feel deliberate.

Atmosphere is the through-line. Whether the experience is terrifying or tranquil, it has to feel real and well-made.

MegaMaze Logo

The Team

Developers, Artists, Problem-Solvers

Isherf Olmesh
Founder & Game Director

Isherf Olmesh

Game direction and 3D artistry. Brain of the MegaMaze.

Khant Wai Hayne
Musician & Producer

Khant Wai Hayne

Audio design and original scores. Creates the atmospheric soundscapes and music.

Elunira Lxix
2D Artist & Junior Game Dev

Elunira Lxix

Illustration and visual development meets technical implementation. Brings color to projects through toon-style art while rapidly expanding into gameplay systems and engine tools.

Amber Shark
2D Artist & Animator

Amber Shark

Animation and character art. Brings motion and expression to the worlds we build.

Lady Wyvern
Voice Actress

Lady Wyvern

Voice performance for characters. Also preparing for VTuber projects.

AK Kira
In Memoriam

AK Kira

3D Artist & Traditional Horror Specialist.
We honor his memory and his contributions. His artistic vision remains a permanent part of our studio's foundation.

Available for Hire

We Build for Business Too.

Between game releases, our team takes on client work. AR experiences, VR solutions, branded games, and 3D production. Built by the same people making The Footage.

See What We Offer

Let's Build Games.

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