MegaMaze Production

The Studio

An independent studio making games and animation. Small on purpose — the people who design the game are the people who build it.

How we work

MegaMaze Production is an independent studio. We build horror, survival, and narrative games, and we take on animation work for clients between releases.

There is no bureaucracy here and no handover. The people who design the game are the same people who build it, so nothing gets lost between the idea and the build — and the details most players never name but always feel get the time they need.

We work on one thing at a time. That is a constraint we chose, not one we are stuck with.

MegaMaze Production

The team

Six people. You will deal with all of us.

  • Isherf Olmesh

    Founder & Game Director

    Isherf Olmesh

  • Khant Wai Hayne

    Musician & Producer

    Khant Wai Hayne

  • Elunira Lxix

    2D Artist & Junior Game Dev

    Elunira Lxix

  • Amber Shark

    2D Artist & Animator

    Amber Shark

  • Lady Wyvern

    Voice Actress

    Lady Wyvern

  • AK Kira

    3D Artist · In Memoriam

    AK Kira

What we do

Original games are the priority. Between releases, the same team works to someone else's brief.

Games

Original titles, designed and built in-house.

Animation

Animated music videos and character work, start to finish.

Client work

Commissions, ports, co-development and serious games.

Full services →

Work with us

Commissions, ports, co-development, or press. Tell us what you need and we will tell you honestly whether we are the right team for it.